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Malice

Used in melee weapons with a minor damage modifier. It provides prevention of monster recovery and guaranteed Open Wounds. To bring this weapon to its full potential Life regeneration 5+ or prayer aura provided by Act II hireling is necessary.

+33% Enhanced Damage
+9 To Maximum Damage
-25% Target Defense
+50 To Attack Rating
+100% Chance Of Open Wounds
Prevent Monster Heal
-100 To Monster Defense Per Hit
Drain Life -5

Item Types: All Melee Weapons

Required Sockets: 3
Character lvl Req: 15
Cost Requirement: Lowest